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Panzer North Africa

Panzer North Africa
  • Διαθεσιμότητα:
  • Κατασκευαστής: GMT Games
  • Πόντοι Ανταμοιβής: 83
  • SKU: GMT2301
139,90€
Χωρίς ΦΠΑ: 112,82€
πόντοι ανταμοιβής 140

Panzer North Africa is designer James Day's newest game in his acclaimed Panzer system of World War II small-formation armored and infantry combat. Now players can take command of armored formations of German, Italian, or British forces and re-fight key engagements in the North African desert from mid-1940 to late 1942. For Panzer veterans and newcomers alike, this stand-alone game requires no previous ownership of other games or modules in the Panzer series.


Contains rules for solo play, Italian, British and German units, and 32 scenarios (a list can be found below in the Community Wiki section).


The game system is designed for small unit actions from platoon to battalion-sized formations. Vehicles, towed guns, and aircraft are scaled at 1:1 with each 7/8” double-sided counter representing a single unit. The 5/8” double-sided leg unit counters are scaled at squads, half-squads, and sections, including their attached weapons. The game includes six double-sided geomorphic mapboards, 12 mapboards in total, plus diecut map terrain overlays to further customize your engagement maps. The game features a streamlined chit-based command system that moves the action along at a brisk pace. The game includes solitaire scenarios.


Panzer North Africa includes a Modular rules system with Basic, Advanced, and Optional rules section. Players may keep their battles as simple or as complex as desired. The game includes rules for:


Vehicles - 11 unique hit locations, armor angles, and penetration charts for level, rising, and falling fire


Various ammunition types, e.g., AP, APCR, HEAT, HE


Sighting Effects, e.g., dust, sun blinding, and heat haze


Overwatch fire


Rate-of-fire


Indirect fire, both on and off map


Hand-to-hand combat


Close assault


Troop quality


Command control


Leaders


Unit cohesion


Morale


Smoke Effects


Mines


Obstruction


Bogging


Air-to-ground and anti-aircraft combat


Included Panzer North Africa units:


German: , 15cm sIG, 2.8cm sPzB 41 ATG, 2cm FlaK 38 AAG, 2cm FlaK Zgwk 1t, 3.7cm FlaK Zgwk 5t, 3.7cm PaK 36 ATG, 5cm PaK 38 ATG, 7.5cm leIG, 7.5cm PaK 40 ATG, 8.8cm FlaK 36 ATG/AAG, Marder II, Marder III PaK36(r), Panzerjäger I, PSW 221, PSW 221 sPzB 41, PSW 222, PSW 231, Pz IB, Pz IIC, Pz IIF, Pz IIIF, Pz IIIG, Pz IIIH, Pz IIIJ, Pz IIIJ Lang, Pz IVD, Pz IVE, Pz IVF1, Pz IVF2, Pz VIH Tiger I, SPW 250/1, SPW 250/10, SPW 250/11, SPW 251/1, SPW 251/10, SPW 251/2, SPW 251/9; Artillery, Crew Served Weapons, Leg Units, Prime Movers, Trucks


German fliers: Bf 110C-4/B, Ju 81B-1


British: 2-Pdr Portée, 6-Pdr Portée, A9 Cruiser Mk I, A9 Cruiser Mk I CS, A10 Cruiser Mk II, A10 Cruiser Mk II CS, A13 Mk II Cruiser Mk IV, AEC Mk I, Crusader I, Crusader I CS, Crusader II, Crusader II CS, Crusader III & OP, Daimler Mk I, Daimler Dingo Mk 1A, Deacon, Humber Mk II/III, Humber Mk II AA, Loyd Carrier, M3 Grant, Marmon-Herrington Mk II, Matilda II, Matilda II CS, Mk VIB, Mk VIB AA, Morris CS9, OQF 2-Pdr ATG, OQF 6-Pdr ATG, OQF 25-Pdr Gun/Howitzer, OQF 40mm Mk III AAG, Rolls-Royce, Sherman III, Suart I 'Honey', Universal Carrier, Valentine II, White Scout Car; Artillery, Crew Served Weapons, Leg Units, Trucks


British fliers: Bristol Blenheim Mk IV, Hawker Hurricane Mk IIC


Italian:


20/65 Truck, 47/32 Portée, AB 41, Autocannone 20/65 AAG, Autocannone 90/53, Cannone 47/32 ATG, Cannone 65/17 IG, L3/35, L3/35 cc, L3/35 Lf, L6/40, M11/39, M13/40, M14/41, Semovente L40, Semovente M40/41; Artillery, Crew Served Weapons, Leg Units, Trucks


Italian fliers: Breda BA.65, Fiat CR.42AS


COMPONENTS


8 double-sided 7/8” x 5/8” full-color counter sheets


6 double-sided 10" x 27" geomorphic mapboards with 1" hexes (12 maps in total)


49 double-sided 5” x 4” Unit Data Cards


45 diecut Map Terrain Overlays


Modular full-color Rulebook with Basic & Advanced Rules


Modular full-color Rulebook with Optional Rules and Solitaire Rules sections


2 Scenario Playbooks and Solitaire Scenario Playbook - 32 scenarios included


Table of Organization & Equipment booklet


4 double-sided Player Aid Cards


4 ten-sided dice


3" Box


GMT Complexity scale


6 of 9


GMT Solitaire suitability


6 of 9


Time Scale


15 second to 15 minutes per turn


Map Scale


100 meters per hex


Unit Scale


Individual tanks, vehicles, towed guns and aircraft; infantry squads, half-squads, and sections


ΠΛΗΡΟΦΟΡΙΕΣ
ΗΛΙΚΙΕΣ 14+
ΔΗΜΙΟΥΡΓΟΣ James M. Day
Min Players 1
Max Players 3
PLAYING TIME 180
MIN PLAYTIME 60
MAX PLAYTIME 180
PUBLISHER GMT Games
ARTIST James M. Day
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